je poste maintenant tous les cartes confirmé. comme cela vous pouvez faire une image de quoi il apparaisse. en plus il y a quelques "nouveaux"
judaiDP03-JP001 E-Hero Neos
Light/Warrior/7/2500/2000
DP03-JP009 Card Gunner
ultra rareEarth/Machine/3/400/400
You can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for every card sent this way until the End Phase. This effect can only be used once per turn. When this card is destroyed and sent from your side of the field to the Graveyard, draw 1 card from your Deck.
DP03-JP025 Light Erazer
Equip Spell
This card can only be equipped to a Light Warrior monster. Monsters battling with a monster equipped with this card are removed from play at the end of the Damage Step.
DP03-JP026 Burial from another Dimension
ultra rareQuick Spell
Choose up to three monster cards that are removed from game, and put them back into the graveyard.
DP03-JP029 Edge Hammer
Normal Trap
Sacrifice 1 face-up [E-HERO Edgeman] on your Field. Destroy 1 of your opponent's Monsters face-up on the Field and do damage to your opponent equal to the original attack strength of that Monster.
DP03-JP030 Kids Guard
Normal Trap
Tribute 1 [Hero Kids] on your side of the field. Negate the attack of an opponent’s monster, and add one card with [E-HERO] in its name from your deck to your hand.
DP03-JP0?? E-Hero Wildheart
Earth/Warrior/4/1500/1600
This card is unaffected by the effects of Trap Cards.
DP03-JP0?? Neo Spacian Black Panther
Dark/Beast/3/1000/500
Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
DP03-JP0?? E-Hero Wildwingman
Earth/Warrior/8/1800/2300
Fusion
[E-Hero Wildheart + E-Hero Featherman]
This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
DP03-JP0?? E-Hero Black Neos
super rareDark/Warrior /7/2500/2000
Fusion
[E-Hero Neos + Neo Spacian Black Panther]
This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). You may choose a face-up effect monster on the field. As long as this card is face-up on your field, the effect of that monster is negated until it leaves the field (Only 1 monster can be select). Return this card to your Fusion deck at End Phase.
DP03-JP0?? Fake Hero
Normal Spell
Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.
DP03-JP0?? Neo Space
Field Spell
"Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.
Hell KaiserDP04-JP010 Hell Dragon
ultra rareDark/Dragon/4/2000/0
When this card attacks, send this card to the Graveyard during the End Phase. When this card is sent to the Graveyard from the field, by Tributing 1 monster you can Special Summon this card on your side of the field.
DP04-JP024 Ruthless Extermination
Normal Magic
Choose and sent one monster from your field to the graveyard, your opponent randomly selects 1 card in his hand and sends it to the graveyard.
DP04-JP028 Return Soul
Normal Trap
This card can be activated during the End Phase. Return up to 3 monsters in your graveyard destroyed during this turn to your deck.
(Shuffling your deck afterwards is obvious)
DP04-JP029 Damage Polarilizer
ultra rareCounter Trap
This card can be activated when you would take damage from an effect. activation and effect are negated and both players draw 1 card from their respective Decks.
DP04-JP030 Fusion Guard
Counter Trap
This card can be activated if you would receive damage from an effect. Negate the activation and the effect, and randomly send 1 Fusion Monster Card from your Fusion Deck to the Graveyard.
DP04-JP0?? Cyber End Dragon
rareLight/Machine/10/4000/2800
Fusion
[Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon]
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
DP04-JP0?? Chimeratech Over Dragon
rareDark/Machine/9/?/?
Fusion
[Cyber Dragon" + 1 or more Machine-Type monsters]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
DP04-JP0?? Armed Black Dragon - Cyber Dark Dragon
super rareDark/Machine/8/1000/1000
Fusion
[Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
DP04-JP0?? Cyber Dragon
rareLight/Machine/5/2100/1600
If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
DP04-JP0?? Cyber Phoenix
Fire/Machine/4/1200/1600
While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck.
DP04-JP0?? Cyber Dark Horn
Dark/Machine/4/800/800
When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card attacks a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the difference. When this card is destroy as result of battle, the equipped monster is destroy instead.
DP04-JP0?? Cyber Dark Edge
Dark/Machine/4/800/800
When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. This card can attack opponent directly. If so, halved this card's attack strength during Damage Calculation. When this card is destroy as result of battle, the equipped monster is destroy instead.
DP04-JP0?? Cyber Dark Keel
Dark/Machine/4/800/800
When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card battles with an opponent's monster, do 300 damages to opponent. When this card is destroy as result of battle, the equipped monster is destroy instead.
EdoDP05-JP013 D-Hero Diabolic Guy
ultra rareDark/Warrior/6/800/800
Remove this card in your graveyard from play. Special Summon a [D-Hero Diabolic Guy] from your deck to your side of the field.
DP05-JP020 Destiny Draw
Normal spell
Discard a [D-Hero] card from your hand. Draw two card from your deck.
DP05-JP021 Over Destiny
Normal Spell
Choose 1 [D-Hero] monster from your grave. Special Summon on Monster with D-Hero in its name with level half of the selected monster from your deck. The monster special summoned by this effect is destroyed during the End Phase of this turn.
DP05-JP029 D-Counter
Normal Trap
This card can be activated, if a face-up [D-Hero] monster is chosen as the target of an attack. Destroy the attacking monster.
DP05-JP030 Eternal Dread
ultra rareNormal Trap
Put 3 Time Counters on a [Clock Tower Prison]
DP05-JP0?? D-Hero Dread GuyDP04-JP0??
Dark/Warrior/8/?/?
If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK of all monsters on your side of the field (except this card) that include "Destiny Hero" in their card names.
DP05-JP0?? D-Hero Dogma Guy
Dark/Warrior/8/3400/2400
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.
DP05-JP0?? E-Hero Phoenix Guy
rareFire/Warrior/6/2100/1200
Fusion
[E-Hero Featherman + E-Hero Burstlady]
This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
DP05-JP0?? E-Hero Shining Phoenix Guy
super rareFire/Warrior/8/2500/2100
Fusion
[E-Hero Sparkman + E-Hero Phoenixguy]
This card can only be special summon by Fusion Summon. Increase this card's attack strength by 300 for each monster with [E-Hero] in its name in your Graveyard. This card cannot be destroyed
as result of battle.
DP05-JP0?? Clocktower of Seclusion
Field Spell
Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
source avec images
http://manjyomethunder.twoday.net/ Ce message a été modifié par Giants le Dimanche 15 Octobre 2006 16h33