Dueliste pack
White-Angel |
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QUOTE (Dim @ Jeudi 12 Octobre 2006 13h41) | Euh... quand tu vois ce que coute le Ring of Defense en Ultra DP2 ... tu pourra l'avoir sans trop de problème xD |
Oh je me méfie toujours un poil des trucs avant de voir les prix XD
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yuuki_juudai001 |
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QUOTE | mais si tu regardes les images, on peut voir que l'unique carte nouveau avec une écriture d'or est D-Hero Diabolic Guy
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Oui mais on ne vois pas l'image de "Eternal dread"
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Dim |
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Le Diabolic Guy est pas beau... je suis déçu :(
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Giants |
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QUOTE (yuuki_juudai001 @ Jeudi 12 Octobre 2006 21h17) | Oui mais on ne vois pas l'image de "Eternal dread" |
ok tu as raison, dans ce cas on doit attendre un peu plus
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kaiba16 |
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j'ai trouvé dans le forum DMComet: List from Mr.XYZ http://bbs.newwise.com/viewthread.php?tid=...page%3D1&page=1From VJ WJ and TV CM DUELISTPACK Judai 2 DP03-JP001 E HERO Neos DP03-JP0?? E HERO Wildman DP03-JP0?? N Black Panther DP03-JP009 Card Gunner (*) (Ultra Rare) DP03-JP0?? E HERO Wild Jaggyman DP03-JP0?? E HERO Wild Wingman DP03-JP0?? E HERO Black Neos (Super Rare) DP03-JP0?? Fake Hero DP03-JP0?? Neo Space DP03-JP025 Light Eraser (*) DP03-JP026 Ijigenkara no Maisou (*) (Ultra Rare) DP03-JP029 Edge Hammer (*) DP03-JP030 Kids Guard (*) DUELISTPACK Hell Kaiser DP04-JP0?? Cyber Dragon DP04-JP0?? Cyber Phoenix DP04-JP0?? Cyber Dark Horn DP04-JP0?? Cyber Dark Edge DP04-JP0?? Cyber Dark Keel DP04-JP010 Hell Dragon (*) (Ultra Rare) DP04-JP0?? Cyber End Dragon (Rare) DP4-JP0?? Chimeratech Overdragon DP04-JP0?? Cyber Dark Dragon (Super Rare) DP04-JP024 Mujou no Massatsu (*) DP04-JP028 Return Soul (*) DP04-JP029 Damage Polarilizer (*) (Ultra Rare) DP04-JP030 Fusion Guard (*) DUELISTPACK Edo Phoenix DP05-JP0?? D HERO Dreadguy DP05-JP0?? D HERO Dogmaguy DP05-JP013 D HERO Diabolicguy (*) (Ultra Rare) DP05-JP0?? E HERO Phoenixguy (Rare) DP05-JP0?? E HERO Shining Phoenixguy (Super Rare) DP05-JP0?? Clock Tower Prison DP05-JP020 Destiny Draw (*) DP05-JP021 Over Destiny (*) DP05-JP029 D Counter (*) DP05-JP030 Eternal Dread (*) (Ultra Rare) je pense : Destiny Draw, Over Destiny, D Counter,Mujou no Massatsu,Return Soul, Fusion Guard, Light Eraser, Edge Hammer et Kids Guard sont en supers rares comme les premiers packs (DP1 et DP2) Je devine : DP05-JP001 : Avian (version Edo art) DP05-JP002 : Bustintrix (version Edo art) DP05-JP003 : Sparkman (version Edo art) DP4-JP0?? Chimeratech Overdragon rare Ce message a été modifié par kaiba16 le Vendredi 13 Octobre 2006 19h19
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Yugi44 |
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QUOTE (kaiba16 @ Vendredi 13 Octobre 2006 20h14) | Je devine : DP05-JP001 : Avian (version Edo art) DP05-JP002 : Bustintrix (version Edo art) DP05-JP003 : Sparkman (version Edo art) |
Ca serai bien pour les deux fusions de Héros. Pour moi Dans le Dp3 Cliquez pour le spoil Néos aqua Néos flamboyant dauphin aquatique néo-spacien scarabé néo-spacien ame commune (peut être) Dans le Dp4 Cliquez pour le spoil Proto cyber dragon lien de puissance futur fusion cyber dragon jumelé cyber ogre 1 cyber ogre 2 Dans le Dp5 Cliquez pour le spoil avian (car il le faut pour la fusion) burstinatrix (idem) sparkman (idem) ville ténébreuse Ce message a été modifié par Yugi44 le Vendredi 13 Octobre 2006 19h49
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granadora |
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overload fusion, ce serait pas mal aussi avec lien de puissance et le proto.
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Dim |
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QUOTE (granadora @ Samedi 14 Octobre 2006 00h11) | overload fusion, ce serait pas mal aussi avec lien de puissance et le proto. |
Tu veux pas un structure deck Chimeratech OTK tant qu'on y est? xD
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Mike |
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QUOTE (Dim @ Samedi 14 Octobre 2006 00h12) | Tu veux pas un structure deck Chimeratech OTK tant qu'on y est? xD |
Moi je veux bien mais juste pour moi alors
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tain,je trouve le DP hel kaiser bien abusé n'empêche xD!
elles sortent quand ces ptites merveilles?
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kaiba16 |
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Ils sortent 26 octobre au japon en ici, janvier ou février ! voilà
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Vinz' |
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QUOTE (kaiba16 @ Samedi 14 Octobre 2006 09h27) | en ici, janvier ou février ! |
Notez la superbe syntaxe " en ici" qui même sur un SMS te ferait rire..
Sinon les DP moueck
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Dim |
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QUOTE (Vinz' @ Samedi 14 Octobre 2006 13h11) | Notez la superbe syntaxe " en ici" qui même sur un SMS te ferait rire..
Sinon les DP moueck |
PETEN ULTRA MEC!! PETEN ULTRA :D
Si y'avais eu ça plutot Yael (aka Round Man) n'aurait pas pleuré à la Benelux Cup xD
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kaiba16 |
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QUOTE (Dim @ Samedi 14 Octobre 2006 20h00) | PETEN ULTRA MEC!! PETEN ULTRA :D |
ah, D-Hero Diabolicguy est comme l'effet de Peten ? je px activer son effet dans la tour de adversaire?
Vin'k : en ici = France ou Europe !
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Dark Legolas |
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Heu en ici est une faute de syntaxe.
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Giants |
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cyber dragon est rare-> source --> regardez dans mon post grand a la page 3 en plus des cartes nouvelle
judai DP03-JP0?? E-Hero Aqua Neos Water/Warrior/7/2500/2000 [Elemental Hero Neos + Neo-Spacian Aqua Dolphin] This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.
DP03-JP0?? E-Hero Flare Neos Fire/Warrior/7/2500/2000 Fusion [Elemental Hero Neos + Neo-Spacian Flare Scarab] This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.
DP03-JP0?? H - Heat Heart Normal Spell Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.
DP03-JP0?? E - Emergency Call Normal Spell Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name.
DP03-JP0?? R - Right Justice Normal Spell Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names.
DP03-JP0?? O - Over Soul Normal Spell Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.
DP03-JP0?? Hero Flash!! Normal Spell Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly.
DP03-JP0?? Fake Hero Normal Spell Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.
DP03-JP0?? Soul Share - Common Soul Continuous Spell Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.
DP03-JP0?? Neo Space Field Spell "Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.
DP03-JP0?? Hero Barrier Normal Trap If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster.
hell kaiser
DP04-JP0?? Cyber Barrier Dragon Light/Machine/6/800/2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack.
DP04-JP0?? Power Bond Normal Spell Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
DP04-JP0?? Future Fusion Continuous Spell Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
DP04-JP0?? Attack Reflector Unit Normal Trap Tribute 1 "Cyber Dragon" on your side of the field to activate this card. Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
edo
DP05-JP0?? Misfortune Normal Spell Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.
DP05-JP0?? Destiny Signal Normal Trap You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
DP05-JP0?? D-Hero Dagger Guy Dark/Warrior/3/300/600 During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn
DP05-JP0?? D-Hero Devilguy Dark/Warrior/3/600/800 Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
DP05-JP0?? D-Hero Diamondguy Dark/Warrior/4/1400/1600 While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
btw le diabolic guy ne perd si facilement le timing comment peten.-->meilleure que peten.[B]
Ce message a été modifié par Giants le Samedi 14 Octobre 2006 21h51
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putain mais le dp hell kaiser est excellent comme c'est pas permis!
=>(commence à économiser pour s'en acheter trois boîtes) xD
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Yugi44 |
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QUOTE (DaRk SkAteMaStEr @ Dimanche 15 Octobre 2006 10h57) | putain mais le dp hell kaiser est excellent comme c'est pas permis!
=>(commence à économiser pour s'en acheter trois boîtes) xD |
Même longueur d'onde. je pense comme toi.. Le DP Hell Kaiser est vachement puissant vivement la fin du spoiler.
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surtout vivement qu'il sorte  !! ya déjà future fusion, chimera, cyber end, cyber ninix et cyber dragon, moi ça me donne un argument suffisant pour en acheter à la toque xD Ce message a été modifié par DaRk SkAteMaStEr le Dimanche 15 Octobre 2006 10h41
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kaiba16 |
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ouais, lien du puissance en commun ou en rare, si en commun c'est abusé ! le tournoi sera dur !
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Giants |
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update DP04-JP0?? Chimeratech Over Dragon RareDark/Machine/9/?/? Fusion [Cyber Dragon" + 1 or more Machine-Type monsters] This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card. source a la page 3 Ce message a été modifié par Giants le Dimanche 15 Octobre 2006 16h34
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kaiba16 |
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lol, j'avais raison !
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Yugi44 |
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C'était sur une ultra qui devient commune ca l'aurai pas fait.
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kaiba16 |
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c'est sûr que lien du puissance est en rare ! ^^
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granadora |
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Et puis cette salo*erie à son propre deck et il fait bien chier avec son petit pote le stein pas beau, je trouve normal de le voir en rare (j'aurais dit super rare la 1er fois que je l'ai vu dans le pack)
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comment y va être méga moche le chimera en rare n'empêche, mais un truc de malade, j'ose même pas imaginer ça un instant u_u"...
enfin, il aura au moins l'avantage d'être facile à trouver xD
je crois que depuis les DB2, ce pack hell kaiser sera le seul où on sera plus content d'avoir des rares que des ultras tiens xD.
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Yugi44 |
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J'ai rajouter les raretées
Judai 2:
「E・HERO ネオス」 DP03-JP001 E-Hero Neos Light/Warrior/7/2500/2000
「E・HERO ワイルドマン」 DP03-JP0?? E-Hero Wildman Earth/Warrior/4/1500/1600 This card is unaffected by the effects of Trap Cards.
「N・アクア・ドルフィン」 DP03-JP0?? Neo Spacian Aqua Dolphin [Rare] Water/Warrior/3/600/800 Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage.
「N・フレア・スカラベ」 DP03-JP0?? Neo Spacian Flare Scarab [Rare] Fire/Insect/3/500/500 This card gains 400 ATK for each Spell and Trap Card on your opponent's side of the field.
「N・ブラック・パンサー」 DP03-JP0?? Neo Spacian Black Panther Dark/Beast/3/1000/500 Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).
「カードガンナー」 DP03-JP009 Card Gunner [Ultra Rare] Earth/Machine/3/400/400 You can send up to 3 cards from the top of your Deck to the Graveyard. This card gains 500 ATK for every card sent this way until the End Phase. This effect can only be used once per turn. When this card is destroyed and sent from your side of the field to the Graveyard, draw 1 card from your Deck.
「E・HERO ワイルド・ウィングマン」 DP03-JP0?? E-Hero Wildwingman Earth/Warrior/8/1900/2300 Fusion [E-Hero Wildheart + E-Hero Featherman] This monster cannot be Special Summoned except by Fusion Summon. By discarding 1 card from your hand, destroy 1 Spell or Trap Card on the field.
「E・HERO アクア・ネオス」 DP03-JP0?? E-Hero Aqua Neos [Rare] Water/Warrior/7/2500/2000 Fusion [Elemental Hero Neos + Neo-Spacian Aqua Dolphin] This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.
「E・HERO フレア・ネオス」 DP03-JP0?? E-Hero Flare Neos Fire/Warrior/7/2500/2000 Fusion [Elemental Hero Neos + Neo-Spacian Flare Scarab] This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use "Polymerization".) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.
「E・HERO ブラック・ネオス」 DP03-JP0?? E-Hero Black Neos [Super Rare] Dark/Warrior /7/2500/2000 Fusion [E-Hero Neos + Neo Spacian Black Panther] This card is special summon by returning the above monsters on your field to deck (The card [Fusion] is not required). You may choose a face-up effect monster on the field. As long as this card is face-up on your field, the effect of that monster is negated until it leaves the field (Only 1 monster can be select). Return this card to your Fusion deck at End Phase.
「H-ヒートハート」 DP03-JP0?? H - Heat Heart Normal Spell Select 1 face-up monster on your side of the field to activate this card. Increase the ATK of that monster by 500 points. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent's Life Points. These effects continue until the end of this turn.
「E-エマージェンシーコール」 DP03-JP0?? E - Emergency Call Normal Spell Add 1 monster from your Deck to your hand that includes "Elemental Hero" in its card name.
「R-ライトジャスティス」 DP03-JP0?? R - Right Justice Normal Spell Destroy Spell or Trap Cards on the field equal to the number of face-up cards on your side of the field that include "Elemental Hero" in their card names.
「O-オーバーソウル」 DP03-JP0?? O - Over Soul Normal Spell Select 1 Normal Monster in your Graveyard that includes "Elemental Hero" in its card name and Special Summon it to your side of the field.
「ヒーローフラッシュ!!」 DP03-JP0?? Hero Flash!! Normal Spell Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 Normal Monster from your Deck that includes "Elemental Hero" in its card name. This turn, Normal Monsters on your side of the field that include "Elemental Hero" in their card names can attack your opponent's Life Points directly.
「フェイク・ヒーロー」 DP03-JP0?? Fake Hero Normal Spell Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.
「魂の共有-コモンソウル」 DP03-JP0?? Soul Share - Common Soul Continuous Spell Select 1 face-up monster on the field to activate this card. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.
「ネオスペース」 DP03-JP0?? Neo Space Field Spell "Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.
「ライトイレイザー」 DP03-JP025 Light Erazer [Super Rare] Equip Spell This card can only be equipped to a Light Warrior monster. Monsters battling with a monster equipped with this card are removed from play at the end of the Damage Step.
「異次元からの埋葬」 DP03-JP026 Burial from another Dimension [Ultra Rare] Quick Spell Choose up to three monster cards that are removed from game, and put them back into the graveyard.
「ヒーローバリア」 DP03-JP0?? Hero Barrier Normal Trap If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster.
「エッジ・ハンマー」 DP03-JP029 Edge Hammer [Super Rare] Normal Trap Sacrifice 1 face-up [E-HERO Edgeman] on your Field. Destroy 1 of your opponent's Monsters face-up on the Field and do damage to your opponent equal to the original attack strength of that Monster.
「キッズ・ガード」 DP03-JP030 Kids Guard [Super Rare] Normal Trap Tribute 1 [Hero Kids] on your side of the field. Negate the attack of an opponent’s monster, and add one card with [E-HERO] in its name from your deck to your hand.
//Note: As for know, some rarities are already known, which are written behind the card name, but there are still some missing, so a card without a rarity behind won't be automatically a common. -------------------------------------------------------------------------------- Hell Kaiser:
「サイバー・ドラゴン」 DP04-JP001 Cyber Dragon [Rare] Light/Machine/5/2100/1600 If there is a monster on your opponent's side of the field and there are no monsters on your side of the field, you can Special Summon this card from your hand.
「サイバー・バリア・ドラゴン」 DP04-JP002 Cyber Barrier Dragon [Rare] Light/Machine/6/800/2800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Attack Reflector Unit". Once per turn, while this card is in Attack Position, negate your opponent's first attack.
「サイバー・レーザー・ドラゴン」 DP04-JP003 Cyber Laser Dragon [Rare] Light/Machine/7/2400/1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Photon Generator Unit". You can destroy 1 monster with ATK or DEF equal to or higher than the ATK of this card. You can only use this effect once per turn.
DP04-JP004 Proto Cyber Dragon
DP04-JP005 Cyber Giraffe
「サイバー・フェニックス」 DP04-JP006 Cyber Phoenix Fire/Machine/4/1200/1600 While this card is in face-up Attack Position on your side of the field, negate the effects of any Spell or Trap Card that targets 1 Machine-Type monster on your side of the field. When this face-up card on the field attacks or is attacked, and it is destroyed as a result of battle and sent to the Graveyard, you can draw 1 card from your Deck.
「サイバー・ダーク・ホーン」 DP04-JP007 Cyber Dark Horn Dark/Machine/4/800/800 When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card attacks a monster in defense mode, and the attack strength is higher than the defense strength, do battle damages to opponent equal to the difference. When this card is destroy as result of battle, the equipped monster is destroy instead.
「サイバー・ダーク・エッジ」 DP04-JP008 Cyber Dark Edge Dark/Machine/4/800/800 When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. This card can attack opponent directly. If so, halved this card's attack strength during Damage Calculation. When this card is destroy as result of battle, the equipped monster is destroy instead.
「サイバー・ダーク・キール」 DP04-JP009 Cyber Dark Keel Dark/Machine/4/800/800 When this card is successfully normal summoned, choose a Dragon sub-type monster with level 3 or lower from your Graveyard and equipped it on this card as an equipment card, and increase this card's attack strength by that attack strength. When this card battles with an opponent's monster, do 300 damages to opponent. When this card is destroy as result of battle, the equipped monster is destroy instead.
「ヘルドラゴン」 DP04-JP010 Hell Dragon Ultra Rare Dark/Dragon/4/2000/0 When this card attacks, send this card to the Graveyard during the End Phase. When this card is sent to the Graveyard from the field, by Tributing 1 monster you can Special Summon this card on your side of the field.
DP04-JP011 Cyber Twin Dragon [Rare]
「サイバー・エンド・ドラゴン」 DP04-JP012 Cyber End Dragon [Rare] Light/Machine/10/4000/2800 Fusion [Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon] A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.
「キメラテック・オーバー・ドラゴン」 DP04-JP013 Chimeratech Over Dragon [Rare] Dark/Machine/9/?/? Fusion [Cyber Dragon" + 1 or more Machine-Type monsters] This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.
「鎧黒竜-サイバー・ダーク・ドラゴン」 DP04-JP014 Armed Black Dragon - Cyber Dark Dragon [Super Rare] Dark/Machine/8/1000/1000 Fusion [Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel] This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
DP04-JP015 Cyclone
DP04-JP016 Limiter Removal
DP04-JP017 De-Fusion
DP04-JP018 Creature Swap
DP04-JP019 Time Capsule
「パワー・ボンド」 DP04-JP020 Power Bond [Rare] Normal Spell Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). Increase the ATK of this Special Summoned Fusion Monster by an amount equal to its original ATK. During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the Special Summoned monster.
「フォトン・ジェネレーター・ユニット」 DP04-JP021 Photon Generator Unit Quick-Spell Tribute 2 "Cyber Dragon"s on your side of the field to activate this card. Special Summon 1 "Cyber Laser Dragon" from your hand, Deck, or Graveyard.
DP04-JP022 Overload Fusion
「未来融合-フューチャー・フュージョン」 DP04-JP023 Future Fusion Continuous Spell Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
「無情の抹殺」 DP04-JP024 Ruthless Extermination [Super Rare] Normal Spell Choose and sent one monster from your field to the graveyard, your opponent randomly selects 1 card in his hand and sends it to the graveyard.
DP04-JP025 Call of the Haunted
DP04-JP026 Trap Jammer
「アタック・リフレクター・ユニット」 DP04-JP027 Attack Reflector Unit Normal Trap Tribute 1 "Cyber Dragon" on your side of the field to activate this card. Special Summon 1 "Cyber Barrier Dragon" from your hand or Deck.
「リターンソウル」 DP04-JP028 Return Soul [Super Rare] Normal Trap This card can be activated during the End Phase. Return up to 3 monsters in your graveyard destroyed during this turn to your deck. (Shuffling your deck afterwards is obvious)
「ダメージポラリライザー」 DP04-JP029 Damage Polarilizer [Ultra Rare] Counter Trap This card can be activated when you would take damage from an effect. activation and effect are negated and both players draw 1 card from their respective Decks.
「フュージョン・ガード」 DP04-JP030 Fusion Guard [Super Rare] Counter Trap This card can be activated if you would receive damage from an effect. Negate the activation and the effect, and randomly send 1 Fusion Monster Card from your Fusion Deck to the Graveyard.
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「D-HERO デビルガイ」 DP05-JP001 D-Hero Devil Guy Dark/Warrior/3/600/800 Once per turn, if this card is in face-up Attack Position on your side of the field, you can remove from play 1 of your opponent's monsters. The player who used this effect cannot declare an attack this turn, and the removed monster will be returned to the opponent's side of the field in the same battle position during your second Standby Phase after activation.
DP05-JP002 D-Hero Diehard Guy
「D-HERO デビルガイ」 DP05-JP003 D-Hero Diamond Guy Dark/Warrior/4/1400/1600 While this card is face-up on your side of the field, once per turn you can look at the top card of your Deck. If the card is a Normal Spell Card, send it to the Graveyard and you can activate the Normal Spell Card during the Main Phase of your next turn. If the card is not a Normal Spell Card, place it on the bottom of your Deck.
「D-HERO ドレッドガイ」 DP05-JP004 D-Hero Dread Guy [Rare] Dark/Warrior/8/?/? If this card was Special Summoned by the effect of "Clock Tower Prison", destroy all monsters on your side of the field except the ones that include "Destiny Hero" in their card names, then you can Special Summon up to 2 monsters from your Graveyard that include "Destiny Hero" in their card names. During the turn this card is Special Summoned, monsters on your side of the field that include "Destiny Hero" in their card names cannot be destroyed, and all Battle Damage inflicted to the controller of this card becomes 0 during battle involving monsters on your side of the field that include "Destiny Hero" in their card names. The ATK and DEF of this card are equal to the combined original ATK of all monsters on your side of the field (except this card) that include "Destiny Hero" in their card names.
DP05-JP005 D-Hero Double Guy [Rare]
DP05-JP006 D-Hero Defend Guy [Rare]
「D-HERO ドグマガイ」 DP05-JP007 D-Hero Dogma Guy [Rare] Dark/Warrior/8/3400/2400 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 "Destiny Hero" monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.
「D-HERO ダガーガイ」 DP05-JP008 D-Hero Dagger Guy Dark/Warrior/3/300/600 During your opponent's Battle Phase, by discarding this card from your hand, all face-up "Destiny Hero" monsters on your side of the field gain 800 ATK until the end of this turn
DP05-JP009 D-Hero Doom Guy [Rare]
DP05-JP010 D-Hero Dash Guy
「D-HERO ディアボリックガイ」 DP05-JP011 D-Hero Diabolic Guy Ultra Rare Dark/Warrior/6/800/800 Remove this card in your graveyard from play. Special Summon a [D-Hero Diabolic Guy] from your deck to your side of the field.
「E・HEROフェニックスガイ」 DP05-JP012 E-Hero Phoenix Guy [Rare] Fire/Warrior/6/2100/1200 Fusion [E-Hero Featherman + E-Hero Burstlady] This monster cannot be Special Summoned except by Fusion Summon. This card cannot be destroyed as a result of battle.
「E・HEROシャイニング・フェニックスガイ」 DP05-JP013 E-Hero Shining Phoenix Guy [Super Rare] Fire/Warrior/8/2500/2100 Fusion [E-Hero Sparkman + E-Hero Phoenixguy] This card can only be special summon by Fusion Summon. Increase this card's attack strength by 300 for each monster with [E-Hero] in its name in your Graveyard. This card cannot be destroyed as result of battle.
「ミスフォーチュン」 DP05-JP014 Misfortune Normal Spell Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.
DP05-JP015 Guard Penalty
「幽獄の時計塔」 DP05-JP016 Clocktower of Seclusion [Rare] Field Spell Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 "Destiny Hero - Dreadmaster" from your hand or Deck.
DP05-JP017 D-Spirits
DP05-JP018 Cyclone Blade
DP05-JP019 Dark City
「デステニー・ドロー」 DP05-JP020 Destiny Draw [Super Rare] Normal spell Discard a [D-Hero] card from your hand. Draw two card from your deck.
「オーバー・デステニー」 DP05-JP021 Over Destiny [Super Rare] Normal Spell Choose 1 [D-Hero] monster from your grave. Special Summon on Monster with D-Hero in its name with level half of the selected monster from your deck. The monster special summoned by this effect is destroyed during the End Phase of this turn.
DP05-JP022 Elemental Charge
DP05-JP023 Destiny Destroy
「デステニー・シグナル」 DP05-JP024 Destiny Signal Normal Trap You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes "Destiny Hero" in its card name.
DP05-JP025 D Time
DP05-JP026 D-Shield
DP05-JP027 Destiny Mirage
DP05-JP028 D Chain
「D-カウンター」 DP05-JP029 D-Counter [Super Rare] Normal Trap This card can be activated, if a face-up [D-Hero] monster is chosen as the target of an attack. Destroy the attacking monster.
「エターナル・ドレッド」 DP05-JP030 Eternal Dread [Ultra Rare] Normal Trap Put 2 Time Counters on a [Clock Tower Prison]
Ce message a été modifié par Yugi44 le Vendredi 20 Octobre 2006 20h20
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Yugi44 |
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Domage que c'est de mauvaises qualité car ils ont l'aire beau surtout cyber end
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