salut à tous et à toutes ^^!
voilà, en prévision de l'excellentissime SD11 (à mon goût) et des cartes qu'il propose, j'ai construit un ptit deck basé, bien évidemment, sur les anges et principalement parshath et néo parshath.
mais voyez plutôt :
monstres :
2 Tenkuu Yuushi, Neo Parshath 3 Airknight Parshath 2 Cyber Dragon
3 Shining Angel 3 Calling Nova 3 Tenkuu Seija Meltius 3 Nimble Momonga 1 D.D. Warrior Lady 1 Breaker the Magical Warrior 1 Sangan
magies :
3 Sanctuary int the Sky 2 Creature Swap 2 Enemy Controller 1 Nobleman of Crossout 1 Graceful Charity 1 Mystical Space Typhoon 1 Heavy Storm 1 Terraforming 1 Pot of Avarice 1 Premature Burial
pièges :
3 Solemn Judgement 2 Magic Drain 2 Kickback 1 Mirror Force
quelques infos sur les cartes :
Tenkuu Yuushi Neo-Parshath Light/Fairy/7/2300/2000 This card can be Special Summoned by Tributing 1 "Airknight Parsath" on your side of the field. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, draw 1 card from your Deck. While "The Sanctuary in the Sky" is on the field, and your Life Points are higher than your opponent's Life Points, this card gains ATK and DEF equal to the difference between your and your opponent's Life Points.
Tenkuu Seija Meltius Light/Fairy/4/1600/1200 While this card is face-up on your side of the field, gain 1000 Life Points each time a Counter Trap Card is activated. Also, if "The Sanctuary in the Sky" is on the field, destroy 1 card on your opponent's side of the field.
Calling Nova Light/Fairy/4/1400/800 When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 LIGHT Fairy-Type monster with an ATK of 1500 or less to your side of the field from your Deck. If there is "The Sanctuary in the Sky" on the field, you can Special Summon 1 "Airknight Parsath" instead.
total : 44 cartes.
voala! le principe est assez simple : on fait en sorte de sortir les parshaths/neos parshaths le plus vite possible pour bourrer à mort, en accélérant aussi à mort. les counter traps étant là pour protéger et faire combo avec les Tenkuu, qui sont assez énormes en fait ^^.
z'en pensez quoi?
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